Blog Posts Come in Threes too!
Today was rough. Server issues at work first thing this morning and then some meetings and a trip to the Red Cross to donate blood (up to 2.75 gallons so far). After all that, more work and then I remembered I was shooting for another blog post to follow up on Tuesdays. So here it is!
I spoke fondly of the World of Kroth and all the books and characters in it. Yet when I finish The Goblin Queen, I’ll need to move on to work on another book (to be honest, I’m not sure what – I haven’t given at much though at this point). That will leave me sad and disconnected with Kroth and its heroes and villains. The remedy to that comes in a small package – my children.
Both of them dabbled once or twice some time ago in trying out Dungeons and Dragons, the table top role playing game. It was a learning experience for me and it was a little rough, as fifth edition was just beginning to come out. 5E has been solidified much more now and the kids have been bugging me to try it again, so I’ve taken the plunge and immersed myself in the rules again, trying to relearn a game I remember so fondly from my youth.
It’s been close to 20 years since I’ve played it, and that was second edition and some third. Perhaps 5E will be as great as many claim it is, but for me 2nd edition was about as epic and wonderful as it can be. Time will tell. No matter what, it’s a lot to take in given the changes in the game. Some are slight and some are considerable, but all in all it does still feel like the same game at heart. I’m pleased to see they’ve tried to simplify it a lot since the horror days of 3.5 and 4.0, with a dice roll and a rule applying to everything. I’m a game master, damn it, let me do my own thing without feeling guilty that I’m not playing the game as it was meant to be played!
So the kids made characters already. I’m not surprised at their choices, but I was a little annoyed. They both choice to be half dragons (in 5E they’re called Dragonborn, but I don’t have anything like that in Kroth, plus I find the Dragonborn to be perhaps a bit overpowered). So half-dragons are my compromise, and they are reminiscent of Lariki, from Rise of the Serpent. Human enough in all ways save that they have a fine covering of scales that is easily mistaken for skin unless someone looks close in the right light. Also a resistance to damage based upon their parentage (my books don’t deal with subtypes of dragons but since we’re playing D&D, I figured I’d adapt).
As for the character classes, they went with a paladin (my son) and a monk (my daughter). It should be interesting to see how it unfolds. The first adventure will be them being sent out to rescue a merchant’s runaway daughter. She ran off with a minstrel who wooed her and left the safety of Griffinmount behind. The mountainous island Griffinmount is on has some grasslands and hills on the interior where a few farms are located, but it’s a dangerous place overall. Mountains ring the island and provide shelter for griffins, wyverns, and other dangerous aerial creatures. The hills and plains are home to wild boar, hyenas, snakes, and the occasional bandit hoping to waylay silk farmers.
Silk farmers? That’s where the forest and jungle come in. A small camp outside of forest provides a home for those skilled at collecting the strong webbings of the spiders that inhabit the forest and turn them into silk of unmatched beauty and strength. The spiders are harmless to people, even if they are numerous. Venture too far into the jungle and all bets are off – the silk spiders have larger cousins that are far less tolerant of intruders and far more dangerous. Not to mention the large snakes, some poisonous and some strong enough to crush a horse, as well as other threats.
And somewhere in all this Dahlia, the merchant’s daughter, has managed to get lost with her companion.
Griffinmount is located off the tip of the southeastern portion of Kroth, so there is no direct involvement of any of the books. Yet. The reality of this setup is that, hopefully, this game will provide future inspiration for stories and books. Although, to be fair, I expect enough silliness to occur (the kids are 8 and 10 years old) that I might whip up some shorts to release for pure entertainment purposes out of them.
Oh, and since I doubt I’ll get another blog post in before the weekend, Happy Mother’s Day to all the mom’s out there!
To learn more about Jason Halstead visit his website to read about him, sign up for his newsletter, or check out some free samples of his books at http://www.booksbyjason.com.
Taking A Step Back to Go Forward
My current writing project is pure fantasy, as I alluded a few posts back. It’s going to be vintage sword and sorcery, completely with any scary critters to make J.R.R. Tolkien proud. Don’t worry though, I’ve no intention of invading Middle Earth. No, this one is going to follow band of characters along an unusual but still familiar fantasy storyline.
Many years ago (more than twenty but not quite 30) I learned about a game called Dungeons and Dragons. I was young and impressionable when I was introduced to it, and it’s safe to say it may have been my first love. This is back in the day when special effects were hardly special and the thought of medieval entertainment was the furthest thing on the mind of entertainment companies. Thus my imagination, aided with the rules set forth by Gary Gygax (may he forever Rest In Piece) and TSR (a few years later) provided countless hours of entertainment. These days I still remember it fondly. It’s been years since a break out gaming session occurred amongst old friends and I, but I wouldn’t be opposed to it if the opportunity presented itself. And for the record, I’m talking about the classic first or second edition of the game, none of the newfangled D20 rules that over-complicate things.
So for this newest story as I was stumbling around with character ideas it occurred to me that I already had great characters that had lived countless adventures and endured loves and losses beyond my ability to remember. Why not use them? And now I’m nearly 10,000 words into my next fantasy book, which I anticipate becoming a series with ease. I’ll even share a touch of the characters in the hopes that it wets more than just my appetite.
Alto – A farm boy turned warrior who learns nobility. Eventually he’s destined to…yeah, like I’m going to give that away!
Kar – Fiesty wizard who encourages learning and insists his companions to constantly challenge everything.
Karthor – Kar’s son, a priest of Leander, the god of growth and light. Karthor and Alto are the same age and quickly become fast friends
Patrina – Northern warrior princess (or at least daughter of a chieftain). Hmm, two good looking and competent young men from a neighboring and sometimes hostile nation to choose from…what could go wrong here?
And did I mention the increasing raiding from (mostly) goblin tribes into both realms? What about the possibility of a greater power behind it with its own ulterior motives?
So much potential…and that’s just the first book!
To learn more about Jason Halstead, visit his website to learn about him, his books, sign up for his newsletter, or check out some free samples of his books at http://www.booksbyjason.com.